Friday, March 18, 2016

Sound check 1, 2

One other thing my group and I haven't really discussed is the sound we will be using throughout our scenes. Given that our character has social problems he probably won't be talking to other characters and therefor we will be using a combination of diegetic and non-diegetic sounds.
    Diegetic sound is sound clearly coming from the narrative world. Examples of this are dialogue, music in a car, or footsteps. Non-diegetic sounds are sounds not visible in the narrative world, which means that the character on the screen does not hear or does not make the noises the audience is hearing such as music to help dramatize the scene.
     Another thing our group thought would be cool to use is an internal  monologue so we still have some sort of dialogue but is just in his head. While this may be an interesting idea it may not seem very natural and either way we will be including lots of diegetic sounds.

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